The Hitch Hikers Guide to Earth is part of an ongoing investigation of the ways in which we live as globalconsumers or earth users. It constructs a situation where we, who are commonly assumed to be passive and guided by established rules and norms, can engage with ideas and operate differently to any predisposed expectations.
We get to this revised position through socialisation, observation, experimentation, action and reflection.
The project hopes to make a new type of discussion more possible and accessible. We still might ask the obvious question of ‘what do we do?’ in the light of the games challenges, we may deepen our consideration of the subject through inquiry and hypothesis and find new pathways and new lines of research into these critical sustainability issues and themes.
The goal of the game is to generate an output: A guide book to planet earth- well, let’s see if that happens, it may or may not be achieved… we could also perhaps think of the goal as having been achieved if everyday ways of of doing things become more transparent and questioned. This suggests that how we do things, can be investigated through questions of choice and intent, through designed methods, and through the range of perspectives we draw upon to guide and inform our choices.
This pitches the placement of our proposed game towards something akin to a study of systems of combined action, where there are a range of operations of enquiry which help to compose what we often call ‘culture.’ If we can illuminate the characteristic actions that we adopt, and which we often take for granted, and draw attention to the way that these shape us and inform how we function as consumers – then we are starting to fashion a different way of thinking about culture as something we are continually reconstructing, and as such, something we have the power to change – this is the basis of transformation and is critical for an ecological conversion, a culture change to occur.